I noticed many beginning hunters are confused about how traps work and why the game often displays a message "the skill has failed". That inspired me to write a small guide on trapping.
Updated February 7th 2005.
1. Basic requirements
2. Rules of trapping
3. Tips for trapping
There are a couple of basic requirements for trapping. First, you have to have enough "Trap" items in your inventory and second, you have to have one or more of the trap skills (i.e. Ankle Snare) obtained for your character.
The rules for trapping include some cell restrictions. When setting a trap, make sure there is at least one unoccupied cell (floor tile) between your character and the trap. The same rule applies to monsters: one or more cells between the trap and a monster. If you try to place a trap into a cell where you or a monster are standing or next to the one where you/monster is standing, the trapping will fail.
Don't forget obstacles on the ground either.
You can't stack traps on top of each other. Some space between traps is also required in order for the trapping to be successful.
These cell restrictions were implemented with the Comodo patch. Before Comodo it was possible to place traps right under and next to monsters and players as well as near each other.
Always carry traps with you and don't hesitate to use them. Even if you have enough flee, traps can save you in surprising situations.
Observe monster behaviour. It helps you to estimate the right place for a trap.
Trapping often ends up failing if you're running from a monster and try to set a trap while moving. Run far enough to get enough distance, stop for a second and set a trap.
Take monster's moving speed into account: the faster the monster, the more distance you'll need.
Trapping can fail if you get hit at the moment you set a trap.
Lag or getting hit while moving can cause a mislocation where you can't see your real location in the game. The game might complain "The skill has failed" even though there appears to be enough space for a trap. This can be solved by moving a little bit when you should see your actual location normally again.
Some situations require a different strategy. If monsters are near and you need to set a trap fast, try setting a trap on the other side (if there is space), not between you and monster but away from the monster's direction. This is a good option for fast moving monsters. After you have a trap set, just run behind it and drag the monster with you in it.
Arrow Repel (quest skill) can come in handy when you need distance between you and the monster as soon as possible. Arrow Repel to push the monster further, then set a trap.
Practice makes perfect. By playing you'll develop an "eye" for trapping. You'll learn to predict situations and to trap in a way the situation calls for.
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